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Make visuals great again 2.6
Make visuals great again 2.6




  1. #MAKE VISUALS GREAT AGAIN 2.6 UPDATE#
  2. #MAKE VISUALS GREAT AGAIN 2.6 FULL#

fixed rare hang when ship attack mission gets stuck

make visuals great again 2.6

fixed crash in Abandoned Ship and Bases list when use sort 'Distance from Spaceport'

make visuals great again 2.6

fixed crash when calculating population defend strength at a colony fixed some further DXGI_ERROR_DEVICE_REMOVED errors fixed profiling data not reenabling once disabled added delay after applying changes to display settings or encountering DXGI_ERROR_DEVICE_REMOVED adapter reset error added extra error-handling for DXGI_ERROR_DEVICE_REMOVED errors when display adapter resets reenabled maximum research queue limit of 15 projects fixed bug where ships were sometimes overcautious about travelling to locations with effects, e.g. improved performance of exploration ship mission selection when in late-game and most systems explored But when carrier is escaping then fighter boarding time is reduced and fighters may be left behind (destroyed) Normally when carrier is jumping they will wait for fighters to board, unless very distant. improved logic for fighters boarding their carriers when the carrier is preparing to jump. now exclude ships that cannot jump when determining fleet jump speed (previously was blocking some missions) altered asset streaming timeout to reduce video memory usage fixed rare crash while initiating particle effects fixed rare crash when applying nebula effects to ships fixed game hang that was causing saves and loads to fail When refuelling or regrouping the fleet will synchronize their final jump to the attack target. If they do not need refuelling or regrouping then they will attack the target directly. Fleets will now automatically refuel (when need fuel) or waypoint (if need to regroup) before undertaking their attack mission. This is the default right-click fleet attack mission type and will also be used by automated fleets.

#MAKE VISUALS GREAT AGAIN 2.6 FULL#

added full Prepare and Attack missions for fleets (attack, raid, capture, bombard). increased multi-threading support for some game logic, improves performance, especially for large late-games fixed rare crash when assigning ship mission fixed rare crash when initiating particle effect fixed bug where shield impact model vertices were sometimes setup incorrectly adjusted how some vertex buffers were created to improve stability (more to come on this) If you had a problem with your keybinds disappearing in 1.0.1.8 or 1.0.1.9, starting a new game in 1.0.2.0 or later should fix this, or also by applying settings in-game and resaving the game. IMPORTANT NOTE: If you are experiencing performance issues use the key combination Shift + tilde to enable an overlay on the top left which will confirm for us which GPU DW2 is using on your system as well as other performance parameters. Details on this are in the Troubleshooting FAQ above. The settings here may help some players experiencing a black screen on load issue. IMPORTANT NOTE: There is a new GameSettingsOverride.txt in the /data sub-folder of the Distant Worlds 2 installation. If you are experiencing an issue, please share both your SessionLog.txt and any Crashdump logs for us along with the issue report. This is also where any crashdump logs are located. IMPORTANT NOTE: There is now a new SessionLog.txt log file in the /data/logs sub-folder of the Distant Worlds 2 installation. If you still experience issues, please check in on the tech support sub-forum at Matrix Games or Steam and follow the reporting procedures there to share your log files with us. On GOG it is Manage Installation -> Verify/Repair).Ĥ. Verify all installation files (in Steam right-click on the game in your library, then choose Properties -> Local Files -> Verify Integrity of Game Files. Delete any old saved games in the /data/savedgames sub-folder of your installation directory.ģ.

make visuals great again 2.6

On GOG you can find this through Manage Installation -> Show Folder)Ģ.

make visuals great again 2.6

Delete the gamesettings and gamestartsettings files in the /data/ sub-folder of your installation directory (In Steam right-click on the game in your library, then choose Properties -> Local Files -> Browse. IMPORTANT NOTE: If you are still having any crash or launch issues with DW2, we recommend taking the following steps prior to playing with 1.0.2.6 to make sure corruption from previous crashes is not causing any ongoing issues:ġ. Unfortunately this is required while we continue troubleshooting issues that are preventing some players from being able to play Distant Worlds 2. This build will reset the game's settings.

#MAKE VISUALS GREAT AGAIN 2.6 UPDATE#

We've released a 1.0.2.7 Hotfix for those who are willing to try a manual update, otherwise these issues will be fixed in a normal update on Monday: Updated March 26th: Based on yesterday's reports, we did find a few issues that could cause new hangs/freezes/crashes with 1.0.2.6.






Make visuals great again 2.6